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The forum outrage machine isn’t very clear about what the terrible ulterior motive is, but it has something to do with DRM (probably). Why would the creators of the game lie? The worst case scenario paints the creators of Sim City not as benevolent overlords but as cruel dictators who chain the user to an internet connection in order to do…something. The game minimally uses server-side calculations. This has been presented as a boon to players, with the underlying narrative being that we are very lucky that the game is always online, because if it wasn’t, there would be no game.Īs various people have proved since release, this is an absolute fiction. The best-case reason for this, and the one that developer Maxis and publisher Electronic Arts has been feeding players, is that the game relies on being able to offload certain calculations to the game servers. Sim City is a game that is always online and requires a constant connection to servers in order to run properly. If I take this path, I have to tell you certain things.
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The first is as one of the biggest release failures in recent memory.
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There are two ways to talk about Sim City.
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